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Showing results for tags 'Background Changer'.
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Nome Script: Background Changer Versione: 1.00 Autore/i: heisenman Informazioni: Potete usarlo, modificarlo e ridistribuirlo. I credits non sono necessari, non spacciatelo per vostro. Semplice script per inserire immagini come background per le schermate menu, item, skill, equip, status, file e shop. Istruzioni: Inserire lo script sotto ▼ Materials ma sopra ▼ Main. Mettere le immagini dentro la cartella "GraphicsSystem". Inserire il nome del file tra le virgolette. Lasciare "" per non visualizzare nessuna immagine. Omettere l'estensione del file (.png/.jpg). Attenzione ai caratteri maiuscoli. Per l'opacità delle immagini, inserire un numero tra 0 e 255. 0 = invisibile, 255 = piena opacità. 255 è l'opacità default. Script: #============================================================================== # ** Background Changer #------------------------------------------------------------------------------ # This script adds pictures as background for the menu, item, skill, equip, # status, file (save and load screens) and shop scenes. #============================================================================== # Instructions #------------------------------------------------------------------------------ # Place this script below ▼ Materials but above ▼ Main in the Script Editor. # Put background pictures inside "GraphicsSystem" folder. # Insert the filename between quotation marks. Leave "" for no picture. # Omit file extension (.png/.jpg). Case sensitive. # For the opacity of the pictures, insert a value between 0 and 255. # 0 = invisible, 255 = full opacity. 255 is default value. #============================================================================== module ImageBack #============================================================================== # Configuration starts here. #============================================================================== # Menu Scene Background MenuBack = "" MenuBackOpacity = 255 # Item Scene Background ItemBack = "" ItemBackOpacity = 255 # Skill Scene Background SkillBack = "" SkillBackOpacity = 255 # Equip Scene Background EquipBack = "" EquipBackOpacity = 255 # Status Scene Background StatusBack = "" StatusBackOpacity = 255 # File Scene Background FileBack = "" FileBackOpacity = 255 # Shop Scene Background ShopBack = "" ShopBackOpacity = 255 #============================================================================== # Configuration ends here. #============================================================================== end #============================================================================== # ** Scene_Menu #============================================================================== class Scene_Menu < Scene_Base #-------------------------------------------------------------------------- # * Create Background for Menu Scene #-------------------------------------------------------------------------- def create_menu_background @menuback_sprite = Sprite.new @menuback_sprite.bitmap = Cache.system(ImageBack::MenuBack) @menuback_sprite.opacity = ImageBack::MenuBackOpacity end end #============================================================================== # ** Scene_Item #============================================================================== class Scene_Item < Scene_Base #-------------------------------------------------------------------------- # * Create Background for Item Scene #-------------------------------------------------------------------------- def create_menu_background @menuback_sprite = Sprite.new @menuback_sprite.bitmap = Cache.system(ImageBack::ItemBack) @menuback_sprite.opacity = ImageBack::ItemBackOpacity end end #============================================================================== # ** Scene_Skill #============================================================================== class Scene_Skill < Scene_Base #-------------------------------------------------------------------------- # * Create Background for Skill Scene #-------------------------------------------------------------------------- def create_menu_background @menuback_sprite = Sprite.new @menuback_sprite.bitmap = Cache.system(ImageBack::SkillBack) @menuback_sprite.opacity = ImageBack::SkillBackOpacity end end #============================================================================== # ** Scene_Equip #============================================================================== class Scene_Equip < Scene_Base #-------------------------------------------------------------------------- # * Create Background for Equip Scene #-------------------------------------------------------------------------- def create_menu_background @menuback_sprite = Sprite.new @menuback_sprite.bitmap = Cache.system(ImageBack::EquipBack) @menuback_sprite.opacity = ImageBack::EquipBackOpacity end end #============================================================================== # ** Scene_Status #============================================================================== class Scene_Status < Scene_Base #-------------------------------------------------------------------------- # * Create Background for Status Scene #-------------------------------------------------------------------------- def create_menu_background @menuback_sprite = Sprite.new @menuback_sprite.bitmap = Cache.system(ImageBack::StatusBack) @menuback_sprite.opacity = ImageBack::StatusBackOpacity end end #============================================================================== # ** Scene_File #============================================================================== class Scene_File < Scene_Base #-------------------------------------------------------------------------- # * Create Background for File Scene #-------------------------------------------------------------------------- def create_menu_background @menuback_sprite = Sprite.new @menuback_sprite.bitmap = Cache.system(ImageBack::FileBack) @menuback_sprite.opacity = ImageBack::FileBackOpacity end end #============================================================================== # ** Scene_Shop #============================================================================== class Scene_Shop < Scene_Base #-------------------------------------------------------------------------- # * Create Background for Shop Scene #-------------------------------------------------------------------------- def create_menu_background @menuback_sprite = Sprite.new @menuback_sprite.bitmap = Cache.system(ImageBack::ShopBack) @menuback_sprite.opacity = ImageBack::ShopBackOpacity end end Incompatibilità: N/D